The book is finally in print!
This book covers all aspects of OpenGL programming on the Mac, from startup to performance optimization. I'm very happy with how it turned out, and hope you'll be happy too. Pick one up today, and check out the companion website as well.
Order: OpenGL Programming on Mac OS X
Visit the Book Website.
We also publish a wide variety of books on OpenSceneGraph at our companion site:
OpenSceneGraph Books
