PixelTransit is our high-performance clustered Image Generator built on top of our industry-leading Blue Sprocket engine. PixelTransit combines the features of the Blue Sprocket engine with a high-performance networking layer to allow arbitrary numbers of graphics boxes to be combined to generate seamless imagery. Installations of PixelTransit range from single-channel workstations to dozens synced @ 60Hz for seamless 360º immersion.
This simulation engine is the first cross-platform OpenGL3 modern rendering and simulation pipeline for serious developers. We bring highly-threaded, multi-node, clustered rendering technologies to your application in an easy-to-use, scalable, extensible, and screamingly fast engine. We combine unprecedented scene realism, unlimited numbers of live dynamic lights, multiple active shadows, a pixel-accurate sky dome, ephemeris, and weather model, with a comprehensive set of post-processing visual effects.